Hamduk Chess
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Endgame Training

Play essential endgames against the engine. Each position has a concrete goal — mate in N, promote a pawn, or hold the draw — and progress is tracked per position.

Basic Mates

K+Q, K+R, and two-rook mates.

Difficulty 1/5·White to move

King & Queen vs King

Drive the black king to the edge and deliver mate.

Difficulty 2/5·White to move

King & Rook vs King

The rook cuts off — the king does the pushing.

Difficulty 1/5·White to move

Two Rooks Ladder Mate

Two rooks can mate without the king's help.

Pawn Endings

Opposition, the square, key squares.

Difficulty 2/5·White to move

Direct Opposition

White to move — win by taking the opposition.

Difficulty 1/5·White to move

The Rule of the Square

Push the passed pawn — the enemy king can't catch it.

Difficulty 3/5·White to move

Key Squares

Occupy a key square in front of the pawn to win.

Rook Endings

Lucena, Philidor, and rook activity.

Difficulty 4/5·White to move

The Lucena Position

Bridge-building: the famous winning technique.

Difficulty 4/5·Black to move

The Philidor Position

Third-rank defence — hold the draw with Black.

Minor Pieces

Bishop and knight endings.

Difficulty 3/5·White to move

Bishop & Pawn vs King

Escort the pawn with your bishop and king.

Difficulty 4/5·White to move

The Wrong-Colored Bishop

Draw with the defending king in the corner.

Queen Endings

Queen vs pawn, perpetual defence.

Difficulty 4/5·White to move

Queen vs Pawn on 7th

Approach carefully — checks and pins.

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